Taking a metacogntive approach to embedding cell phones into learning provides a plan structure that is based on the goal setting research in “Classroom Instruction that Works.” By creating a plan as a goal setting activity students are given input, choice, and ownership. Once developed, these plans can be shared at the teachers online blog, wiki, or website in slideshow format. This can be done easily by taking pictures of each plan and having students email them to a teacher’s pre-tagged Flicker account tagged as Cell Plans. The subject could be their first name or alias and plan (i.e. Willyn’s Plan) and the subject can be a short description for the photo caption i.e. (My great ideas for making learning fun with cell phones!). Once completed, these slide shows can be shared with parents, guardians, administrators and each other. These make great testimonials for how cell phones can be used for learning. After students become familiar with the tools, you may want to repeat this activity and see how students plans have been successful and add new ideas. The discussion would be about “what worked.” You could encourage students to share evidence of improvement/enhancement (i.e. grades, test scores, testimonials, or pictures).
Lesson Title: Plans for Phones or Plnz 4 fonz
Tools Used: Poll Everywhere
This is a planning lesson in the process of embedding cell phones. In the context of learning tools in general, in this lesson, students will focus on cell phones as learning tools. With an overview of the educational uses of cell phones (the Gr8 8, below), students will determine how they will choose to use their cell phones for educational purposes. Contracts for tools will be developed by students and the result will be a plan for educational uses of cell phones that can be shared with all stakeholders.
- Start with a class discussion about tools, and their purpose, for learning.
- Multiple choice poll: Ask students to text into a poll everywhere free text poll examples of tools and their uses: pencil-communicating/taking notes, calculator-do math, dictionary-learn meanings of words, notes, books, websites, teacher instruction.
- Free text poll: Ask students to share the tools available on their phone. This captures all of the available, educational, free cell phone tools that are in students’ pockets.
- Teacher shares the "Gr8 8 Top Educational Uses of Cell Phones" to get students thinking about some ways that cell phones can be used for learning.
- Teacher asks how are you already using your phone for learning? What are you already doing that works?
- Multiple choice poll: Which of the "Great 8" would you like most to use for learning.
- Note: The teacher may want to share these poll results with parents, administrators, and other teachers.
- Students personalize this, by creating plans explaining how they will use cell phone tools for learning.
Here is a sample plan template:
When at school or at home, I will use my cell phone appropriately for learning in following ways:
|I will use my cell phone to:||The tool I will use is:||This will help me learn better because:||How will you know your plan is working?||Did your plan work?|
(To be completed at the end of a lesson or unit of study)
|Example 1: do research||Cha Cha||when I don’t have access to the internet, I still have information and experts available to me.||I will turn in assignments more often because I will get stuck less.|
|Example2: reach out to an expert when I am stuck on my work.||text messaging or voice||I will start thinking about and collecting experts to connect with. This way I will learn more and have a lot of resources.||The quality of my work improve because I will have a bank of expert resources to turn to. I will also use more references in my wwork.|
Planning Worksheet, questions adapted from The Educator’s Guide to Solutioning
These planning worksheets provide great evidence to make a case about the benefits of cell phones.
At the end of each unit, teachers and students can share and learn new ways for using cells to learn.
Using Poll Everywhere is simple. You can watch a demonstration http://tinyurl.com/PollEverywhereHowTo or follow these steps:
- Register at Poll Everywhere with your email and password.
- Select “Create your first poll.”
- Select a “Multiple Choice” or “Free Text” poll.
- Type your question/answer choices in the text box. Select “Save new poll.”
- You will be taken to a screen that shows your poll question and results along with how to respond via text.
- For multiple choice polls, your audience will text Poll Everywhere (at 99503) and type in the code displayed to share their answer and send the text.
- Once the answer is submitted the results are instantly displayed on the Poll Everywhere page in your web browser.
- Have students put the number 99503 into their phone. Project the poll.
- Students text Poll Everywhere at 99503 and enter the code that corresponds to their answer.
- The answers instantly appear on the poll being projected.
Gr8 8 - Top Educational Uses of Cell Phones
1. engagement-audience response-polls, wiffitis, 100% participation, can be anonymous
2. communication-group texting, group projects, cooperative learning
3. home-school connection-group texts to parents, parents text teacher/student
4. homework-phone never lost, answer questions on phone, review notes, etc on the go
6. research-googlesms/chacha/text an expert
7. varied sensory instruction-googlevoice,voki, pictures
Explain how the use of cell phones enriches this lesson: By using cell phones for the introduction to the lesson, teachers are modeling what they are presenting. The poll encourages all students to participate. Responses are collected instantly saving time that can be devoted to learning.
Special Notes/ Additional comments: If cell phones are not yet allowed in the classroom, this sharing session could be done by having students complete this on post its that they place on the board or chart paper and it could be saved by the teacher taking a picture on his/her phone.
NETS Standards for Students Met:
- Creativity and Innovation - Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology.
- Communication and Collaboration - Students use digital media and environments to communicate and work collaboratively, including at a distance, to support individual learning and contribute to the learning of others.
- Research and Information Fluency - Students apply digital tools to gather, evaluate, and use information.
- Critical Thinking, Problem Solving, and Decision Making - Students use critical thinking skills to plan and conduct research, manage projects, solve problems, and make informed decisions using appropriate digital tools and resources.
NETS Standards Addressed - Teachers:
- Facilitate and Inspire Student Learning and Creativity
- Design and Develop Digital-Age Learning Experiences and Assessments
- Model Digital-Age Work and Learning
Research-based instructional strategies:
Summarizing and note taking
Homework and practice
Setting objectives and providing feedback
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